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26-Jul-2017 00:37

In 1986, Durell released Turbo Esprit, which had an official Lotus license, and featured working car indicator lights.Also in 1986, Sega produced Out Run, one of the most graphically impressive games of its time.It also featured force feedback, where the wheel fights the player during aggressive turns, and a crash replay camera view.That same year, the now defunct Papyrus Design Group produced their first attempt at a racing simulator, the critically acclaimed Indianapolis 500: The Simulation, designed by David Kaemmer and Omar Khudari.CBS Sony released Paris-Dakar Rally Special, an imaginative racing game with platformer and action-adventure elements, featuring Dakar Rally cars that could fire bullets, the driver able to exit the car and go exploring to lower a bridge or bypass other obstacles, underwater driving sections, and at times having avoid a fleet of tanks and fighter jets.

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In 1984, Geoff Crammond, who later developed the Grandprix series (Known collectively as GPX to its fanbase), produced what is considered the first attempt at a racing simulator on a home system, REVS, released for the BBC Microcomputer.

That same year, Atari released another early car driving game in the arcades, Gran Trak 10, which presented an overhead single-screen view of the track in low resolution white-on-black graphics.